![]() ![]() Nate and his friends, being responsible for the Yo-Kai Watch, are inadvertently tasked with solving the yokai's problem so they'll stop causing trouble for people. It's more of an monster of the day gig with each episode focusing on a unique yokai and the trouble they cause. ![]() It's hard to judge the plot because functionally speaking there really isn't one. They're both cute styles to look at.Īrt and characters aside.this show, unlike its predecessors in the popular 'kids with pets' genre of the past, focuses less on action and waaaay more on comedy. The style is a SLIGHTLY modified version of the game art, with the eyes occasionally being a little bigger than the original game style and the faces being a little rounder as well. The designs are all from the game and they're all represented really well, and move really smoothly. At a later point the show would go on to make its first movie and the quality of the animation did not even really have to be bumped up that much, because the show as a whole already had really good animation. Both sides work really well.Īs far as art goes, for a show geared at kids, the animation in Yo-Kai Watch is typically surprisingly high quality. Later introduced is the erratic and more over the top Inaho, matched up with the more straight man character USApyon, to completely flip the formula. They're over the top, likable, funny, and even sympathetic at times. They're set up in a 'boke and tsukkomi' type of comedy rountine: Nate is typically our straight man with Jibanyan and Whisper being our wise guys, though the roles do get shuffled about occasionally. ![]() Speaking of, there are three characters who appear in almost every episode (up until Inaho is introduced as an alternative): Nate (Keita), Jibanyan, and Whisper (Whissu). Even one of the running gags is that the protagonist is an archetype of a protagonist and therefore inherently a 'boring guy', which he protests. It knows when to expand on them and when to keep them as they are. The personalities present in this show are very one note, but the show is also very aware that the personalities are one note and often use that to their advantage. Probably the strongest among these is the characters. While it has a fairly boring setting fueled by something of a gimmick (yokai exist and cause trouble with their unique powers), it is held up by multiple factors. This anime has a lot of things going in its favor. I actually saw the anime before I even knew there was a game so I can assure you that it can. After all, being an adaptation can only help so much: at some point these shows must stand on their own two feet and prove they can perform. And while it is likely that the games helped in the success of the show, I do think its more than just that. One could argue that this is less because of the quality of the show and more due to the popularity of the games boosting success. Yo-Kai Watch (NOT 'Youkai' Watch, I'm not sure why its listed as that here) has similar origins to Pokemon in that respect: a video game about catching creatures that became a hit and started producing more games and ultimately a popular anime. Among this lot, Yo-Kai Watch has become another one of those successful accounts that has grabbed Especially with the competitive nature of appealing to such a young age group with a low attention span. Nothing is actually wrong with being any of those things but such traits don't mark a show as noticeable in a sea of content. There's a lot of fluff titles, a lot of preachy titles, and a lot of titles that are just dorky action. In the slushy sea of content aimed at an audience of elementary schoolers, it can be difficult to fish up something that is actually genuinely enjoyable. ![]() Young Keita may have been just an ordinary primary school student when he first encountered the Youkai, but the many adventures that follow his discovery provide him with invaluable experiences and precious life lessons that help him grow. Youkai Watch follows Keita, Whisper and the cat spirit Jibanyan as they encounter Youkai, befriend them, fix all the trouble that they so often cause, and, with the help of the watch, use the powers of previously encountered Youkai to aid them. Whisper is one of many Youkai that exist in the world, and provides Keita with a special Youkai Watch, which enables him to see and interact with all the other Youkai. He decides to reward Keita by becoming his guardian against supernatural forces. After 190 years of imprisonment, this ghost-like creature is glad that someone has been kind enough to set him free. But when one day he decides to venture deeper into the forest, he encounters a small and mysterious capsule. Primary school student Keita Amano's curiosity is as innocent as any other child's his age. ![]()
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